User Interface (Progress Bars)
Updated: Dec 5, 2019
To further develop my understanding and capabilities within Unreal engine 4, i decided to follow some tutorials for creating a RPG game. The first thing that was within the tutorial that was new to me was a User Interface.
HP (Health points) and MP (Mana / Magic points) are typical properties found within the RPG and JRPG genres. In order to add them into the game, a User Interface Widget Blueprint is created. When opened, a new screen with a box border will appear. Within the Border is where you place the elements of the HUD.
A HP and MP gauge are made using the Progress Bar element, as these allow the bar to increase/decrease when the variable bound to their percent is changed.
In order to link the bars to the Player a blueprint is needed:
Finally, The UI must be connected to the game:
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